Welcome to the Utrecht University Motion Capture Lab

"There is no particular mystery in animation... it's really very simple, and like anything that is simple, it is about the hardest thing in the world to do."

Bill Tytla at the Walt Disney Studio, June 28, 1937






MotionBuilder manuals adapted for utrecht University

Import marker data, creating an actor HTML, PDF
Creating Character, exporting FBX HTML, PDF
Editing the motion HTML, PDF
Ralph Skeleton


Analyzing marker data

For motion analysis it is best to use BVH files. This is a very simple format and is able to store joint world coordinates. MotionBuilder allows for C3D (Vicon marker data) to BVH conversion. The following program is able to read bvh files that are exported from C3D marker data using MotionBuilder.

BVH importer VS project
(The BVH file can be set as a command argument)